![]() Recognizing the misunderstanding, we removed their games from our service, with hope we can work with them to re-enable these, and more, in the future." When Activision Blizzard's games were removed from GFN, Nvidia told Bloomberg: "Activision Blizzard has been a fantastic partner during the GeForce Now beta, which we took to include the free trial period for our founders membership. Publishers seemingly saw things differently when the paid subscription tier was added. Nvidia definitely did have agreements in place with publishers like Activision, but the publisher's stance changed when GeForce Now left its free beta. When reached for comment, Nvidia pointed me to a recent blog about what's next for GFN, and offered to put me in touch with some developers, but didn't answer specific questions about how its partnerships work or how games are added to the service. "Nvidia didn't ask for our permission to put the game on the platform so we asked them to remove it," tweeted The Long Dark developer Raphael van Lierop, adding that "devs should control where their games exist." For Vice, Patrick Klepek reached out to several other indie developers who weren't aware their games were on GeForce Now, and said they didn't have active agreements with Nvidia. March 1: The Long Dark is removed from GFN after developer says Nvidia didn't ask for permission.February 21: Bethesda games except Wolfenstein Youngblood are removed from GFN, and Nvidia says 1,500 more games are on the way, while "game removals should be few and far between.". ![]()
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